Executive vision: the 5 megatrends shaping videogames 2026–2031 The videogames industry is no longer only a games industry. It is becoming the operating system of digital entertainment: IP, social identity, AI creation, live events, education, esports, creator economies and immersive worlds are converging. Newzoo estimates the global games market at $188.8B in 2025, with 3.6B players, led by mobile but with renewed console momentum after new hardware cycles. PwC expects global videogame revenue to grow from $224B in 2024 to nearly $300B in 2029, exceeding movies and music combined. (Newzoo)
Tag: Innovación
The Future of Immersive Technologies is to focus on the Value Chain
In times of uncertainty, investments must be accompanied by calm reflection when selecting our travel partners and not just service or product providers.
Building the Big Forest
I would love to share a very inspirational and personal conversation with Yoshi Garnica, from Impact Revolution. Disreality is a fantasy journey into the human psyche that takes you on a ride through the twists and turns of that blurred line between what is real and what isn’t. Along the past recent years, let´s defined [...]
Humanos Virtuales en el #Metaverso. ¿Y ahora que?
Fija tu rumbo a una estrella y podrás navegar a través de cualquier tormenta. Leonardo Da Vinci. Humanos Virtuales en el #Metaverse. Congreso Digital Enterprise Show en #Madrid. Parece que, en los últimos meses, y en particular, desde que Mark Zuckerberg lanzó su proclama sobre Meta, ya todo se ha vuelto Meta-Verso. Y algo más [...]
Reimagining Business Performance with Industry XTR
Industry XTR, are we facing the new paradigm? Never give up on your dreams. John Ford It is true that Covid has been a serious blow in the advance towards Industry 4.0 in those companies in transition. Being seriously affected the processes of digital transformation, production, logistics, dependence on raw materials, etc., increased by the [...]
Re-innovate or die. And now What else?
Innovate, change or alter something, introducing new features. This is how the dictionary of the real academy defines this word so repeated and with such insistence in these times. There is no doubt that innovation can be redefined in many ways and in fact, it is done and interpreted that way, but if we want [...]
Lead or follow the leader?. This is the question.
From the most remote origins of humanity, the need to know and discover things has been a struggle for subsistence and the development of life itself on the planet. With its evolution, scientific discoveries and technological evolution and innovation, it became a fundamental lever of human activity. But it has been from the last centuries [...]
Trends, Challenges and Innovation Spaces for Digital Engineering
If we wish to prepare a generation of professionals and experts in the Industry and Energy field to can solve real-world problems, we must give them real-world problems to solve. One of the greatest challenges of today’s society and in particular the European Union is to develop a more competitive, efficient, productive, innovative and under [...]
La gestión del “yo” del nuevo Líder.
La contribución social y la gestión del presente. A veces, cuando miro hacia atrás, tras más de treinta años de vida laboral ligada siempre a la ingeniería, la innovación y las nuevas tecnologías, me pregunto si ha llegado el momento de cambiar de rumbo. La contestación fluye desde mi interior de una manera natural y [...]
El Lider del Siglo XXI ante el “Cambio”
La espiritualidad está en el centro de nosotros mismos y no puede ser algo con lo que nos entretenemos en algunos momentos de nuestro tiempo. Está y debe estar presente en cada actividad y compartimento de nuestra vida. Siguiendo con el tema de la Nueva Mística Empresarial, en estos días complejos, en los que las [...]