The future of the video game industry has not been written yet.

Executive vision: the 5 megatrends shaping videogames 2026–2031 The videogames industry is no longer only a games industry. It is becoming the operating system of digital entertainment: IP, social identity, AI creation, live events, education, esports, creator economies and immersive worlds are converging. Newzoo estimates the global games market at $188.8B in 2025, with 3.6B players, led by mobile but with renewed console momentum after new hardware cycles. PwC expects global videogame revenue to grow from $224B in 2024 to nearly $300B in 2029, exceeding movies and music combined. (Newzoo)